Kinect for Xbox, who died at the Microsoft Xbox E3 2015 briefing, was a revolutionary and controversial motion sensor gaming input device which was once the darling of celebrities and the apple of its parent, Microsoft’s eye.
Since Microsoft announced Xbox One backwards compatibility for Xbox 360, the news has been met with waves of enthusiasm. But with just 21 titles released for the beta, most of which are lesser known Xbox 360 games, it has raised a few questions around whether Microsoft has long term plan for Xbox One backwards compatibility.
Most cybersecurity is making up for weak platforms. We need to address the fundamentals, design platforms that prevent out-of-bounds access[…]
For most developers the security/performance trade off is still the hardest one to tackle, even as the cost of processing[…]
RISC has been overhyped. While it is an interesting low-level processor architecture, what the world needs is high-level system architectures,[…]
There are two flaws that are widespread in the industry here. The first is that any platform or language should[…]
Ajai Chowdhry, one of the founders and CEO of HCL is married to a cousin of a cousin of mine.[…]